using System; using System.Collections.Generic; using System.Linq; using System.Text; [Serializable] public class oSurfaceDrawingConfig { private int _recId = 0; public int recId { get { return this._recId; } set { this._recId = value; } } private int _fieldId = 0; public int fieldId { get { return this._fieldId; } set { this._fieldId = value; } } private string _placeholder = String.Empty; public string placeholder { get { return this._placeholder; } set { this._placeholder = value; } } private string _placeHolderW = String.Empty; public string placeHolderW { get { return this._placeHolderW; } set { this._placeHolderW = value; } } private string _placeHolderH = String.Empty; public string placeHolderH { get { return this._placeHolderH; } set { this._placeHolderH = value; } } private string _editRoles = String.Empty; public string editRoles { get { return this._editRoles; } set { this._editRoles = value; } } }