using System; using System.Collections.Generic; using System.Linq; using System.Text; [Serializable] public class oCanvasMetaData { private int _recId = 0; public int recId { get { return this._recId; } set { this._recId = value; } } private int _canvasId = 0; public int canvasId { get { return this._canvasId; } set { this._canvasId = value; } } private int _moduleId = 0; public int moduleId { get { return this._moduleId; } set { this._moduleId = value; } } private int _entityId = 0; public int entityId { get { return this._entityId; } set { this._entityId = value; } } private int _sequence = 0; public int sequence { get { return this._sequence; } set { this._sequence = value; } } private bool _isActive = false; public bool isActive { get { return this._isActive; } set { this._isActive = value; } } }