using System; using System.Collections.Generic; using System.Linq; using System.Text; [Serializable] public class oAdminFabricDetails { private bool _FabricDetails_FabricDetails_Active = false; public bool FabricDetails_FabricDetails_Active { get {return this._FabricDetails_FabricDetails_Active;} set {this._FabricDetails_FabricDetails_Active = value;} } private string _FabricDetails_FabricDetails_Category = String.Empty; public string FabricDetails_FabricDetails_Category { get {return this._FabricDetails_FabricDetails_Category;} set {this._FabricDetails_FabricDetails_Category = value;} } private string _FabricDetails_FabricDetails_Description = String.Empty; public string FabricDetails_FabricDetails_Description { get {return this._FabricDetails_FabricDetails_Description;} set {this._FabricDetails_FabricDetails_Description = value;} } private int _FabricDetails_FabricDetails_FabricID = 0; public int FabricDetails_FabricDetails_FabricID { get {return this._FabricDetails_FabricDetails_FabricID;} set {this._FabricDetails_FabricDetails_FabricID = value;} } private string _FabricDetails_FabricDetails_QualityReference = String.Empty; public string FabricDetails_FabricDetails_QualityReference { get {return this._FabricDetails_FabricDetails_QualityReference;} set {this._FabricDetails_FabricDetails_QualityReference = value;} } private string _FabricDetails_FabricDetails_Type = String.Empty; public string FabricDetails_FabricDetails_Type { get {return this._FabricDetails_FabricDetails_Type;} set {this._FabricDetails_FabricDetails_Type = value;} } private bool _isActive = false; public bool isActive { get {return this._isActive;} set {this._isActive = value;} } private int _itemID = 0; public int itemID { get {return this._itemID;} set {this._itemID = value;} } private int _recId = 0; public int recId { get {return this._recId;} set {this._recId = value;} } private int _surfaceId = 0; public int surfaceId { get {return this._surfaceId;} set {this._surfaceId = value;} } }