using System; using System.Collections.Generic; using System.Linq; using System.Text; [Serializable] public class oplGlobal { private int _listID = 0; public int listID { get {return this._listID;} set {this._listID = value;} } private int _listType = 0; public int listType { get {return this._listType;} set {this._listType = value;} } private int _xDisplayOrder = 0; public int xDisplayOrder { get {return this._xDisplayOrder;} set {this._xDisplayOrder = value;} } private int _createUser = 0; public int createUser { get {return this._createUser;} set {this._createUser = value;} } private int _modifyUser = 0; public int modifyUser { get {return this._modifyUser;} set {this._modifyUser = value;} } private int _purgeUser = 0; public int purgeUser { get {return this._purgeUser;} set {this._purgeUser = value;} } private DateTime _createDate = DateTime.MinValue; public DateTime createDate { get {return this._createDate;} set {this._createDate = value;} } private DateTime _modifyDate = DateTime.MinValue; public DateTime modifyDate { get {return this._modifyDate;} set {this._modifyDate = value;} } private DateTime _purgeDate = DateTime.MinValue; public DateTime purgeDate { get {return this._purgeDate;} set {this._purgeDate = value;} } private bool _isActive = false; public bool isActive { get {return this._isActive;} set {this._isActive = value;} } private bool _isPurged = false; public bool isPurged { get {return this._isPurged;} set {this._isPurged = value;} } private string _iCode = String.Empty; public string iCode { get {return this._iCode;} set {this._iCode = value;} } private string _iName = String.Empty; public string iName { get {return this._iName;} set {this._iName = value;} } private string _xImagePath = String.Empty; public string xImagePath { get {return this._xImagePath;} set {this._xImagePath = value;} } private string _aux1 = String.Empty; public string aux1 { get {return this._aux1;} set {this._aux1 = value;} } private string _aux2 = String.Empty; public string aux2 { get {return this._aux2;} set {this._aux2 = value;} } private string _aux3 = String.Empty; public string aux3 { get {return this._aux3;} set {this._aux3 = value;} } private string _aux4 = String.Empty; public string aux4 { get {return this._aux4;} set {this._aux4 = value;} } }