#region License // Copyright (c) 2007 James Newton-King // // Permission is hereby granted, free of charge, to any person // obtaining a copy of this software and associated documentation // files (the "Software"), to deal in the Software without // restriction, including without limitation the rights to use, // copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the // Software is furnished to do so, subject to the following // conditions: // // The above copyright notice and this permission notice shall be // included in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES // OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT // HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, // WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR // OTHER DEALINGS IN THE SOFTWARE. #endregion using System; namespace Newtonsoft.Json.Serialization { /// /// Maps a JSON property to a .NET member. /// public class JsonProperty { /// /// Gets the name of the property. /// /// The name of the property. public string PropertyName { get; set; } /// /// Gets the that will get and set the during serialization. /// /// The that will get and set the during serialization. public IValueProvider ValueProvider { get; set; } /// /// Gets or sets the type of the property. /// /// The type of the property. public Type PropertyType { get; set; } /// /// Gets or sets the for the property. /// If set this converter takes presidence over the contract converter for the property type. /// /// The converter. public JsonConverter Converter { get; set; } /// /// Gets a value indicating whether this is ignored. /// /// true if ignored; otherwise, false. public bool Ignored { get; set; } /// /// Gets a value indicating whether this is readable. /// /// true if readable; otherwise, false. public bool Readable { get; set; } /// /// Gets a value indicating whether this is writable. /// /// true if writable; otherwise, false. public bool Writable { get; set; } /// /// Gets the member converter. /// /// The member converter. public JsonConverter MemberConverter { get; set; } /// /// Gets the default value. /// /// The default value. public object DefaultValue { get; set; } /// /// Gets a value indicating whether this is required. /// /// A value indicating whether this is required. public Required Required { get; set; } /// /// Gets a value indicating whether this property preserves object references. /// /// /// true if this instance is reference; otherwise, false. /// public bool? IsReference { get; set; } /// /// Gets the property null value handling. /// /// The null value handling. public NullValueHandling? NullValueHandling { get; set; } /// /// Gets the property default value handling. /// /// The default value handling. public DefaultValueHandling? DefaultValueHandling { get; set; } /// /// Gets the property reference loop handling. /// /// The reference loop handling. public ReferenceLoopHandling? ReferenceLoopHandling { get; set; } /// /// Gets the property object creation handling. /// /// The object creation handling. public ObjectCreationHandling? ObjectCreationHandling { get; set; } /// /// Gets or sets the type name handling. /// /// The type name handling. public TypeNameHandling? TypeNameHandling { get; set; } /// /// Gets or sets a predicate used to determine whether the property should be serialize. /// /// A predicate used to determine whether the property should be serialize. public Predicate ShouldSerialize { get; set; } /// /// Returns a that represents this instance. /// /// /// A that represents this instance. /// public override string ToString() { return PropertyName; } } }