#region License // Copyright (c) 2007 James Newton-King // // Permission is hereby granted, free of charge, to any person // obtaining a copy of this software and associated documentation // files (the "Software"), to deal in the Software without // restriction, including without limitation the rights to use, // copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the // Software is furnished to do so, subject to the following // conditions: // // The above copyright notice and this permission notice shall be // included in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES // OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT // HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, // WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR // OTHER DEALINGS IN THE SOFTWARE. #endregion using System; using System.Collections.Generic; using System.Linq; using System.Runtime.CompilerServices; using System.Text; using Newtonsoft.Json.Utilities; using System.Globalization; namespace Newtonsoft.Json.Serialization { internal class DefaultReferenceResolver : IReferenceResolver { private class ReferenceEqualsEqualityComparer : IEqualityComparer { bool IEqualityComparer.Equals(object x, object y) { return ReferenceEquals(x, y); } int IEqualityComparer.GetHashCode(object obj) { #if !PocketPC // put objects in a bucket based on their reference return RuntimeHelpers.GetHashCode(obj); #else // put all objects in the same bucket so ReferenceEquals is called on all return -1; #endif } } private int _referenceCount; private BidirectionalDictionary _mappings; private BidirectionalDictionary Mappings { get { // override equality comparer for object key dictionary // object will be modified as it deserializes and might have mutable hashcode if (_mappings == null) _mappings = new BidirectionalDictionary( EqualityComparer.Default, new ReferenceEqualsEqualityComparer()); return _mappings; } } public object ResolveReference(string reference) { object value; Mappings.TryGetByFirst(reference, out value); return value; } public string GetReference(object value) { string reference; if (!Mappings.TryGetBySecond(value, out reference)) { _referenceCount++; reference = _referenceCount.ToString(CultureInfo.InvariantCulture); Mappings.Add(reference, value); } return reference; } public void AddReference(string reference, object value) { Mappings.Add(reference, value); } public bool IsReferenced(object value) { string reference; return Mappings.TryGetBySecond(value, out reference); } } }