using System; using System.Collections.Generic; using System.Linq; using System.Text; [Serializable] public class oSurfaceSignatureConfig { private int _recId = 0; public int recId { get {return this._recId;} set {this._recId = value;} } private int _fieldId = 0; public int fieldId { get {return this._fieldId;} set {this._fieldId = value;} } private bool _includePhoto = false; public bool includePhoto { get {return this._includePhoto;} set {this._includePhoto = value;} } private bool _allowPhotoEdit = false; public bool allowPhotoEdit { get {return this._allowPhotoEdit;} set {this._allowPhotoEdit = value;} } private bool _allowSignatureEdit = false; public bool allowSignatureEdit { get {return this._allowSignatureEdit;} set {this._allowSignatureEdit = value;} } private string _labelText = String.Empty; public string labelText { get {return this._labelText;} set {this._labelText = value;} } private string _disclaimer = String.Empty; public string disclaimer { get {return this._disclaimer;} set {this._disclaimer = value;} } private string _editRoles = String.Empty; public string editRoles { get {return this._editRoles;} set {this._editRoles = value;} } }