using System; using System.Collections.Generic; using System.Linq; using System.Text; [Serializable] public class oSurfaceAction { private int _recId = 0; public int recId { get {return this._recId;} set {this._recId = value;} } private int _actionType = 0; public int actionType { get {return this._actionType;} set {this._actionType = value;} } private bool _isActive = false; public bool isActive { get {return this._isActive;} set {this._isActive = value;} } private string _action = String.Empty; public string action { get {return this._action;} set {this._action = value;} } }