using System; using System.Collections.Generic; using System.Linq; using System.Text; [Serializable] public class oModule { private int _recId = 0; public int recId { get {return this._recId;} set {this._recId = value;} } private int _sequence = 0; public int sequence { get {return this._sequence;} set {this._sequence = value;} } private bool _isActive = false; public bool isActive { get {return this._isActive;} set {this._isActive = value;} } private bool _isCanvas = false; public bool isCanvas { get {return this._isCanvas;} set {this._isCanvas = value;} } private bool _isPicklist = false; public bool isPicklist { get {return this._isPicklist;} set {this._isPicklist = value;} } private bool _isCalendar = false; public bool isCalendar { get {return this._isCalendar;} set {this._isCalendar = value;} } private string _module = String.Empty; public string module { get {return this._module;} set {this._module = value;} } private string _path = String.Empty; public string path { get {return this._path;} set {this._path = value;} } private string _control = String.Empty; public string control { get {return this._control;} set {this._control = value;} } private string _objectName = String.Empty; public string objectName { get {return this._objectName;} set {this._objectName = value;} } private string _displayField = String.Empty; public string displayField { get {return this._displayField;} set {this._displayField = value;} } private string _valueField = String.Empty; public string valueField { get {return this._valueField;} set {this._valueField = value;} } }