using System; using System.Collections.Generic; using System.Linq; using System.Text; [Serializable] public class oMedicalPatientComplaints { private int _recId = 0; public int recId { get {return this._recId;} set {this._recId = value;} } private int _surfaceItemId = 0; public int surfaceItemId { get {return this._surfaceItemId;} set {this._surfaceItemId = value;} } private int _painLevel = 0; public int painLevel { get {return this._painLevel;} set {this._painLevel = value;} } private int _createdBy = 0; public int createdBy { get {return this._createdBy;} set {this._createdBy = value;} } private int _updatedBy = 0; public int updatedBy { get {return this._updatedBy;} set {this._updatedBy = value;} } private DateTime _dateCreated = DateTime.MinValue; public DateTime dateCreated { get {return this._dateCreated;} set {this._dateCreated = value;} } private DateTime _dateUpdated = DateTime.MinValue; public DateTime dateUpdated { get {return this._dateUpdated;} set {this._dateUpdated = value;} } private bool _isInjuryRelated = false; public bool isInjuryRelated { get {return this._isInjuryRelated;} set {this._isInjuryRelated = value;} } private bool _isAccidentRelated = false; public bool isAccidentRelated { get {return this._isAccidentRelated;} set {this._isAccidentRelated = value;} } private bool _otherDrVisited = false; public bool otherDrVisited { get {return this._otherDrVisited;} set {this._otherDrVisited = value;} } private bool _isPastProblem = false; public bool isPastProblem { get {return this._isPastProblem;} set {this._isPastProblem = value;} } private bool _pastProblemTreated = false; public bool pastProblemTreated { get {return this._pastProblemTreated;} set {this._pastProblemTreated = value;} } private bool _isActive = false; public bool isActive { get {return this._isActive;} set {this._isActive = value;} } private string _complaint = String.Empty; public string complaint { get {return this._complaint;} set {this._complaint = value;} } private string _complaintAge = String.Empty; public string complaintAge { get {return this._complaintAge;} set {this._complaintAge = value;} } private string _worstTime = String.Empty; public string worstTime { get {return this._worstTime;} set {this._worstTime = value;} } private string _discomfortTypes = String.Empty; public string discomfortTypes { get {return this._discomfortTypes;} set {this._discomfortTypes = value;} } private string _discomfortFrequency = String.Empty; public string discomfortFrequency { get {return this._discomfortFrequency;} set {this._discomfortFrequency = value;} } private string _discomfortIncrease = String.Empty; public string discomfortIncrease { get {return this._discomfortIncrease;} set {this._discomfortIncrease = value;} } private string _userDisplay = String.Empty; public string userDisplay { get {return this._userDisplay;} set {this._userDisplay = value;} } private string _pastProblemTreatmentAge = String.Empty; public string pastProblemTreatmentAge { get {return this._pastProblemTreatmentAge;} set {this._pastProblemTreatmentAge = value;} } private string _pastProblemTreatmentProvider = String.Empty; public string pastProblemTreatmentProvider { get {return this._pastProblemTreatmentProvider;} set {this._pastProblemTreatmentProvider = value;} } private string _pastProblemTreatmentResults = String.Empty; public string pastProblemTreatmentResults { get {return this._pastProblemTreatmentResults;} set {this._pastProblemTreatmentResults = value;} } private string _complaintNotes = String.Empty; public string complaintNotes { get {return this._complaintNotes;} set {this._complaintNotes = value;} } private string _bodyMap = String.Empty; public string bodyMap { get {return this._bodyMap;} set {this._bodyMap = value;} } private string _visitReason = String.Empty; public string visitReason { get {return this._visitReason;} set {this._visitReason = value;} } private string _discomfortDecrease = String.Empty; public string discomfortDecrease { get {return this._discomfortDecrease;} set {this._discomfortDecrease = value;} } private string _injuryDetails = String.Empty; public string injuryDetails { get {return this._injuryDetails;} set {this._injuryDetails = value;} } private string _spinalInjuryDetails = String.Empty; public string spinalInjuryDetails { get {return this._spinalInjuryDetails;} set {this._spinalInjuryDetails = value;} } private string _otherDrDetails = String.Empty; public string otherDrDetails { get {return this._otherDrDetails;} set {this._otherDrDetails = value;} } private string _pastProblemDetails = String.Empty; public string pastProblemDetails { get {return this._pastProblemDetails;} set {this._pastProblemDetails = value;} } private string _pastProblemTreatment = String.Empty; public string pastProblemTreatment { get {return this._pastProblemTreatment;} set {this._pastProblemTreatment = value;} } }